LANTERN LANEA ZBANI ADVENTUREPlay the game
CHAPTER 01 · THE LIGHTS OF WILLOWBROOK

Your little
field guide.

Bring the town’s three lantern sparks to the garden. Take your time, meet the neighbors, and follow the light.

The lantern-lit streets and clocktower of Willowbrook

Where to go, and what to do

01

The market spark

Head up the main lane to the teal market stall. Follow the golden dots and walk close to the floating gold spark in front of the stall. It is collected automatically.

02

The fountain spark

Continue toward the fountain square. Walk around the fountain to the marked spark beside it. Steer around the little parcels in the lane, or jump over them.

03

The clocktower spark

Follow the trail to the narrow wooden footbridge. Keep moving and press Space (or double-click) just before the missing plank. After the bridge, follow the marker to the spark near the clocktower.

04

The lantern garden

With all three sparks, the garden gate opens automatically. Follow the central lane past the clocktower, through the gate, and into the glowing circle. That completes the first level!

Ready for the next chapters?

02

The lantern courier

Pick up the bakery parcel and deliver it to the market. Collect the bookshop parcel and take it to the post office. Finally, collect the garden parcel across the bridge and bring it to the garden. Walk into each marker to pick up or deliver automatically. Three moving carts cross the lane; wait, steer around them, or jump. The bridge is narrower.

03

The midnight mechanism

Activate the market switch, then the fountain switch, then the clocktower switch. Touching the first switch starts a 23-second countdown. Each new switch resets it. Reach the garden before the last countdown expires. Red barriers open and close; you can also jump them. If time runs out, return to the last switch and try that leg again.

04

The festival finale

You have 70 seconds for the whole chapter. Ring the bells in order: gold by the market, teal beside the fountain, rose near the clocktower, violet across the lane. Then enter the garden. Touching a later bell sends you back to the last correct one. If the timer expires, the entire bell sequence restarts. Watch for five moving carts, timed barriers, and the narrowest bridge.

☷

Choose your chapter

Use the chapter button in the top corner to start any chapter. Completing a chapter offers a “Play the next chapter” button. Each chapter starts a fresh run. The controls stay the same throughout.

The controls you already know

Move forwardW / ↑
Brake, then move backwardS / ↓
Move left / rightA / D or ← / →
JumpSpace
SprintCtrl + W
Move and steer with the mouseHold left-click + drag
Jump with the mouseDouble-click
Look aroundRight-click + drag
Look left / rightQ / E
Center the cameraC
Zoom in / outMouse wheel / I / O
Return to the last checkpointR
Pause / resumeEsc
FullscreenF
Six chapters now. Bigger challenges. A town full of little adventures.
A Zbani.com game.
Let’s explore